typedef struct st_Leap{

Face face; //表情

int SYOKU_YOKU ; //食欲



int RENAI; //恋愛度

int KOUFUN; //興奮度

}Leap;

Leap leap;
↑グローバル

↓描画関数内
if(leap.face == NORMAL){

if(rand()%100 !=5) //まばたき
TextureData = (GLuint *) TexLayer->ipic; //通常
else
TextureData = (GLuint *) TexLayer->next->next->next->ipic; //つむり目

}