//---------------------------------------------------------------------------
#include <vcl.h>
#pragma hdrstop

#include "Explosion.h"

#include "global.h"
#include "RenderTex.h"
#include "debug.h"
#include "RenderSprite3.h"
#include "d3dutil.h"
#include "sndset.h"
#include "sndid.h"
#include "TexSet.h"
#include "particle.h"
#include "sub.h"

#include "debug.h"
USE_TR;

//---------------------------------------------------------------------------
#pragma package(smart_init)