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505 - OpenGL: Integrated Graphics 1
This session takes a close look at using the ultra-high performance
3D graphics pipeline in the traditional world of 2D and 2.5D graphics.
Developers will get a strong understanding of the design and
construction of optimized image display, sprites, integrating QuickTime,
OpenGL, and live scrolling engines using the OpenGL API.

だそうです、僕にはわけわかりませんが